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Devlog
Release IR - Day 1 v0.1 // Complete overhaul of the game
March 21, 2022
by
KinneyX23
6
Hey guys, I know that progress has been slow on the game and I know that I should've posted for frequently. The thing is that for quite a while now the direction in which IR went was something that bo...
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Possible Changes for future updates
July 17, 2020
by
KinneyX23
3
#inevitable, #nsfw, #IR, #Kinney, #Renpy
Posted this 2 days ago on my Discord: Just a quick info for everyone, Rendering and writing the script is nearly done. Just one tiny little problem. I sold my RTX2080 and the replacement RTX2080 Ti is...
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Changelog 0.1b
July 18, 2019
by
KinneyX23
1
Changelog 0.1b Fixed a bug on day 2 where a wrong image was shown during the talk with Charlie Fixed a bug on day 4 where the game ended after the talk with Izzy (it now goes to the beginning of day 5...
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(Possible) New Charlie model!?
July 04, 2019
by
KinneyX23
1
I ran into some problems with the old model for Charlie, so I think that I will rerender pretty much all the scenes with him and use a new model. I haven't decided if I really want to do it, or if I j...
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Changelog 0.1a
June 01, 2019
by
KinneyX23
2
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Changelog 0.099beta
May 06, 2019
by
KinneyX23
3
Complete overhaul of the code (which means that you have to start a new game! ) Added a new storyline to the game (Eva Path) The night of Day 4 was expanded The morning of Day 5 was partially implemen...
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v0.055beta Changelog
August 16, 2018
by
KinneyX23
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Changelog 0.05a
May 21, 2018
by
KinneyX23
Changelog 0.05a Day 1 additions/changes: • Beth’s workday expanded • Redesigned the flashback for Charlies departure Day 2 additions/changes: • Added a morning scene, with a call from a new ch...
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Changelog 0.04
March 02, 2018
by
KinneyX23
1
Changelog: * Complete redesign of Evas room and with that the wakeup scene before shopping is changed as well * New variable for eva added (eva_discomfort) * Prologue was added to the beginning of the...
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Dev-Update
November 15, 2017
by
KinneyX23
1
A few days ago I said, the I wanted to change something, that's been bothering me since the release of v0.02. I already said, that I want to implement the talk option again and that will happen, but w...
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